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Diffstat (limited to 'assets/viz/1/goog/math/coordinate.js')
-rw-r--r-- | assets/viz/1/goog/math/coordinate.js | 268 |
1 files changed, 0 insertions, 268 deletions
diff --git a/assets/viz/1/goog/math/coordinate.js b/assets/viz/1/goog/math/coordinate.js deleted file mode 100644 index a08b9cb..0000000 --- a/assets/viz/1/goog/math/coordinate.js +++ /dev/null @@ -1,268 +0,0 @@ -// Copyright 2006 The Closure Library Authors. All Rights Reserved. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS-IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -/** - * @fileoverview A utility class for representing two-dimensional positions. - */ - - -goog.provide('goog.math.Coordinate'); - -goog.require('goog.math'); - - - -/** - * Class for representing coordinates and positions. - * @param {number=} opt_x Left, defaults to 0. - * @param {number=} opt_y Top, defaults to 0. - * @struct - * @constructor - */ -goog.math.Coordinate = function(opt_x, opt_y) { - /** - * X-value - * @type {number} - */ - this.x = goog.isDef(opt_x) ? opt_x : 0; - - /** - * Y-value - * @type {number} - */ - this.y = goog.isDef(opt_y) ? opt_y : 0; -}; - - -/** - * Returns a new copy of the coordinate. - * @return {!goog.math.Coordinate} A clone of this coordinate. - */ -goog.math.Coordinate.prototype.clone = function() { - return new goog.math.Coordinate(this.x, this.y); -}; - - -if (goog.DEBUG) { - /** - * Returns a nice string representing the coordinate. - * @return {string} In the form (50, 73). - * @override - */ - goog.math.Coordinate.prototype.toString = function() { - return '(' + this.x + ', ' + this.y + ')'; - }; -} - - -/** - * Compares coordinates for equality. - * @param {goog.math.Coordinate} a A Coordinate. - * @param {goog.math.Coordinate} b A Coordinate. - * @return {boolean} True iff the coordinates are equal, or if both are null. - */ -goog.math.Coordinate.equals = function(a, b) { - if (a == b) { - return true; - } - if (!a || !b) { - return false; - } - return a.x == b.x && a.y == b.y; -}; - - -/** - * Returns the distance between two coordinates. - * @param {!goog.math.Coordinate} a A Coordinate. - * @param {!goog.math.Coordinate} b A Coordinate. - * @return {number} The distance between {@code a} and {@code b}. - */ -goog.math.Coordinate.distance = function(a, b) { - var dx = a.x - b.x; - var dy = a.y - b.y; - return Math.sqrt(dx * dx + dy * dy); -}; - - -/** - * Returns the magnitude of a coordinate. - * @param {!goog.math.Coordinate} a A Coordinate. - * @return {number} The distance between the origin and {@code a}. - */ -goog.math.Coordinate.magnitude = function(a) { - return Math.sqrt(a.x * a.x + a.y * a.y); -}; - - -/** - * Returns the angle from the origin to a coordinate. - * @param {!goog.math.Coordinate} a A Coordinate. - * @return {number} The angle, in degrees, clockwise from the positive X - * axis to {@code a}. - */ -goog.math.Coordinate.azimuth = function(a) { - return goog.math.angle(0, 0, a.x, a.y); -}; - - -/** - * Returns the squared distance between two coordinates. Squared distances can - * be used for comparisons when the actual value is not required. - * - * Performance note: eliminating the square root is an optimization often used - * in lower-level languages, but the speed difference is not nearly as - * pronounced in JavaScript (only a few percent.) - * - * @param {!goog.math.Coordinate} a A Coordinate. - * @param {!goog.math.Coordinate} b A Coordinate. - * @return {number} The squared distance between {@code a} and {@code b}. - */ -goog.math.Coordinate.squaredDistance = function(a, b) { - var dx = a.x - b.x; - var dy = a.y - b.y; - return dx * dx + dy * dy; -}; - - -/** - * Returns the difference between two coordinates as a new - * goog.math.Coordinate. - * @param {!goog.math.Coordinate} a A Coordinate. - * @param {!goog.math.Coordinate} b A Coordinate. - * @return {!goog.math.Coordinate} A Coordinate representing the difference - * between {@code a} and {@code b}. - */ -goog.math.Coordinate.difference = function(a, b) { - return new goog.math.Coordinate(a.x - b.x, a.y - b.y); -}; - - -/** - * Returns the sum of two coordinates as a new goog.math.Coordinate. - * @param {!goog.math.Coordinate} a A Coordinate. - * @param {!goog.math.Coordinate} b A Coordinate. - * @return {!goog.math.Coordinate} A Coordinate representing the sum of the two - * coordinates. - */ -goog.math.Coordinate.sum = function(a, b) { - return new goog.math.Coordinate(a.x + b.x, a.y + b.y); -}; - - -/** - * Rounds the x and y fields to the next larger integer values. - * @return {!goog.math.Coordinate} This coordinate with ceil'd fields. - */ -goog.math.Coordinate.prototype.ceil = function() { - this.x = Math.ceil(this.x); - this.y = Math.ceil(this.y); - return this; -}; - - -/** - * Rounds the x and y fields to the next smaller integer values. - * @return {!goog.math.Coordinate} This coordinate with floored fields. - */ -goog.math.Coordinate.prototype.floor = function() { - this.x = Math.floor(this.x); - this.y = Math.floor(this.y); - return this; -}; - - -/** - * Rounds the x and y fields to the nearest integer values. - * @return {!goog.math.Coordinate} This coordinate with rounded fields. - */ -goog.math.Coordinate.prototype.round = function() { - this.x = Math.round(this.x); - this.y = Math.round(this.y); - return this; -}; - - -/** - * Translates this box by the given offsets. If a {@code goog.math.Coordinate} - * is given, then the x and y values are translated by the coordinate's x and y. - * Otherwise, x and y are translated by {@code tx} and {@code opt_ty} - * respectively. - * @param {number|goog.math.Coordinate} tx The value to translate x by or the - * the coordinate to translate this coordinate by. - * @param {number=} opt_ty The value to translate y by. - * @return {!goog.math.Coordinate} This coordinate after translating. - */ -goog.math.Coordinate.prototype.translate = function(tx, opt_ty) { - if (tx instanceof goog.math.Coordinate) { - this.x += tx.x; - this.y += tx.y; - } else { - this.x += Number(tx); - if (goog.isNumber(opt_ty)) { - this.y += opt_ty; - } - } - return this; -}; - - -/** - * Scales this coordinate by the given scale factors. The x and y values are - * scaled by {@code sx} and {@code opt_sy} respectively. If {@code opt_sy} - * is not given, then {@code sx} is used for both x and y. - * @param {number} sx The scale factor to use for the x dimension. - * @param {number=} opt_sy The scale factor to use for the y dimension. - * @return {!goog.math.Coordinate} This coordinate after scaling. - */ -goog.math.Coordinate.prototype.scale = function(sx, opt_sy) { - var sy = goog.isNumber(opt_sy) ? opt_sy : sx; - this.x *= sx; - this.y *= sy; - return this; -}; - - -/** - * Rotates this coordinate clockwise about the origin (or, optionally, the given - * center) by the given angle, in radians. - * @param {number} radians The angle by which to rotate this coordinate - * clockwise about the given center, in radians. - * @param {!goog.math.Coordinate=} opt_center The center of rotation. Defaults - * to (0, 0) if not given. - */ -goog.math.Coordinate.prototype.rotateRadians = function(radians, opt_center) { - var center = opt_center || new goog.math.Coordinate(0, 0); - - var x = this.x; - var y = this.y; - var cos = Math.cos(radians); - var sin = Math.sin(radians); - - this.x = (x - center.x) * cos - (y - center.y) * sin + center.x; - this.y = (x - center.x) * sin + (y - center.y) * cos + center.y; -}; - - -/** - * Rotates this coordinate clockwise about the origin (or, optionally, the given - * center) by the given angle, in degrees. - * @param {number} degrees The angle by which to rotate this coordinate - * clockwise about the given center, in degrees. - * @param {!goog.math.Coordinate=} opt_center The center of rotation. Defaults - * to (0, 0) if not given. - */ -goog.math.Coordinate.prototype.rotateDegrees = function(degrees, opt_center) { - this.rotateRadians(goog.math.toRadians(degrees), opt_center); -}; |