From f1998c321a4eec6d75b58d84aa8610971bf21979 Mon Sep 17 00:00:00 2001 From: Brian Picciano Date: Sat, 31 Jul 2021 11:35:39 -0600 Subject: move static files into static sub-dir, refactor nix a bit --- src/_posts/2021-05-11-ripple-v3.md | 442 ------------------------------------- 1 file changed, 442 deletions(-) delete mode 100644 src/_posts/2021-05-11-ripple-v3.md (limited to 'src/_posts/2021-05-11-ripple-v3.md') diff --git a/src/_posts/2021-05-11-ripple-v3.md b/src/_posts/2021-05-11-ripple-v3.md deleted file mode 100644 index 396dab0..0000000 --- a/src/_posts/2021-05-11-ripple-v3.md +++ /dev/null @@ -1,442 +0,0 @@ ---- -title: >- - Ripple V3 -description: >- - We're getting there! -tags: tech -series: ripple ---- - -

- Movement: Arrow keys or WASD
- Jump: Space
- Goal: Jump as many times as possible without touching a ripple!
-
- Press Jump To Begin! -

- -_Who can make the muddy water clear?
-Let it be still, and it will gradually become clear._ - - -Your browser doesn't support canvas. At this point in the world that's actually -pretty cool, well done! - - -Score: - 0 - - - - -## Changelog - -The previous version was two easy to break, even with the requirement of jumping -over a ripple to generate a new one and increase your score. This led to the -following major changes: - -* The game now incorporates asteroid/pacman mechanics. Rather than bouncing off - walls, the player and ripples will instead come out the opposite wall they - travel through. - -* Jump height no longer affects score or the "strength" of a ripple. -- cgit v1.2.3