Movement: Arrow keys or WASD Jump: Space Goal: Jump as many times as possible without touching a ripple!
Press Jump To Begin!
_Who can make the muddy water clear?
Let it be still, and it will gradually become clear._
Score:
0
## Changelog
The previous version was two easy to break, even with the requirement of jumping
over a ripple to generate a new one and increase your score. This led to the
following major changes:
* The game now incorporates asteroid/pacman mechanics. Rather than bouncing off
walls, the player and ripples will instead come out the opposite wall they
travel through.
* Jump height no longer affects score or the "strength" of a ripple.