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author | Brian Picciano <mediocregopher@gmail.com> | 2021-04-27 08:43:46 -0600 |
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committer | Brian Picciano <mediocregopher@gmail.com> | 2021-04-27 08:45:28 -0600 |
commit | b95218e9d454d5c50f3a5e458e4f1d06b8bf5550 (patch) | |
tree | 31acd23e5e2ab5f05f4246d9756be56ffa5f0c15 /src | |
parent | 9ef363410f21bc5e93e7693e1f2baa4d95ed214f (diff) |
ginger loops
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-rw-r--r-- | src/_posts/2021-04-27-loops-in-ginger.md | 223 |
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diff --git a/src/_posts/2021-04-27-loops-in-ginger.md b/src/_posts/2021-04-27-loops-in-ginger.md new file mode 100644 index 0000000..2b0433c --- /dev/null +++ b/src/_posts/2021-04-27-loops-in-ginger.md @@ -0,0 +1,223 @@ +--- +title: >- + Loops in Ginger +description: >- + Bringing it back around. +series: ginger +tags: tech +--- + +In previous posts in this series I went over the general idea of the ginger +programming language, and some of its properties. To recap: + +* Ginger is a programming language whose syntax defines a directed graph, in the + same way that a LISP language's syntax defines nested lists. + +* Graph edges indicate an operation, while nodes indicate a value. + +* The special values `in` and `out` are used when interpreting a graph as a + function. + +* A special node type, the tuple, is defined as being a node whose value is an + ordered set of input edges. + +* Another special node type, the fork, is the complement to the tuple. A fork is + defined as being a node whose value is an ordered set of output edges. + +* The special `if` operation accepts a 2-tuple, the first value being some state + value and the second being a tuple. The `if` operation expects to be directed + towards a 2-fork. If the boolean is true then the top output edge of the fork + is taken, otherwise the bottom is taken. The state value is what's passed to + the taken edge. + +There were some other detail rules but I don't remember them off the top of my +head. + +## Loops + +Today I'd like to go over my ideas for how loops would work in ginger. With +loops established ginger would officially be a Turing complete language and, +given time and energy, real work could actually begin on it. + +As with conditionals I'll start by establishing a base example. Let's say we'd +like to define an operation which prints out numbers from 0 up to `n`, where `n` +is given as an argument. In go this would look like: + +```go +func printRange(n int) int { + for i := 0; i < n; i++ { + fmt.Println(i) + } +} +``` + +With that established, let's start looking at different patterns. + +## Goto + +In the olden days the primary looping construct was `goto`, which essentially +teleports the program counter (aka instruction pointer) to another place in the +execution stack. Pretty much any other looping construct can be derived from +`goto` and some kind of conditional, so it's a good starting place when +considering loops in ginger. + +``` +(in -println-> } -incr-> out) -> println-incr + +0 -> } -> } -if-> { -> out +in -> } -eq-> } { -> } -upd-> } -+ + ^ 0 -> } | + | println-incr -> } | + | | + +--------------------------------+ +``` + +(Note: the `upd` operation is used here for convenience. It takes in three +arguments: A tuple, an index, and an operation. It applies the operation to the +tuple element at the given index, and returns a new tuple with that index set to +the value returned.) + +Here `goto` is performed using a literal arrow going from the right to left. +it's ugly and hard to write, and would only be moreso the more possible gotos an +operation has. + +It also complicates our graphs in a significant way: up till now ginger graphs +have have always been directed _acyclic_ graphs (DAGs), but by introducing this +construct we allow that graphs might be cyclic. It's not immediately clear to me +what the consequences of this will be, but I'm sure they will be great. If +nothign else it will make the compiler much more complex, as each value can no +longer be defined in terms of its input edge, as that edge might resolve back to +the value itself. + +While conceptually sound, I think this strategy fails the practability test. We +can do better. + +## While + +The `while` construct is the basic looping primitive of iterative languages +(some call it `for`, but they're just lying to themselves). + +Try as I might, I can't come up with a way to make `while` work with ginger. +`while` ultimately relies on scoped variables being updated in place to +function, while ginger is based on the concept of pipelining a set of values +through a series of operations. From the point of view of the programmer these +operations are essentially immutable, so the requirement of a variable which can +be updated in place cannot be met. + +## Recur + +This pattern is based on how many functional languages, for example erlang, +handle looping. Rather than introducing new primitives around looping, these +language instead ensure that tail calls are properly optimized and uses those +instead. So loops are implemented as recursive function calls. + +For ginger to do this it would make sense to introduce a new special value, +`recur`, which could be used alongside `in` and `out` within operations. When +the execution path hits a `recur` then it gets teleported back to the `in` +value, with the input to `recur` now being the output from `in`. Usage of it +would look like: + +``` +( + + (in -println-> } -incr-> out) -> println-incr + + in -> } -if-> { -> out + in -eq-> } { -> } -upd-> } -> recur + 0 -> } + println-incr -> } + +) -> inner-op + +0 -> } -inner-op-> out +in -> } +``` + +This looks pretty similar to the `goto` example overall, but with the major +difference that the looping body had to be wrapped into an inner operation. The +reason for this is that the outer operation only takes in one argument, `n`, but +the loop actually needs two pieces of state to function: `n` and the current +value. So the inner operation loops over these two pieces of state, and the +outer operation supplies `n` and an initial iteration value (`0`) to that inner +operation. + +This seems cumbersome on the surface, but what other languages do (such as +erlang, which is the one I'm most familiar with) is to provide built-in macros +on top of this primitive which make it more pleasant to use. These include +function polymorphism and a more familiar `for` construct. With a decent macro +capability ginger could do the same. + +The benefits here are that the graphs remain acyclic, and the syntax has not +been made more cumbersome. It follows conventions established by other +languages, and ensures the language will be capable of tail-recursion. + +## Map/Reduce + +Another functional strategy which is useful is that of the map/reduce power +couple. The `map` operation takes a sequence of values and an operation, and +returns a sequence of the same length where the operation has been applied to +each value in the original sequence individually. The `reduce` operation is more +complicated (and not necessary for out example), but it's essentially a +mechanism to turn a sequence of values into a single value. + +For our example we only need `map`, plus one more helper operation: `range`. +`range` takes a number `n` and returns a sequence of numbers starting at `0` and +ending at `n-1`. Our print example now looks like: + +``` +in -range-> } -map-> out + println -> } +``` + +Very simple! Map/reduce is a well established pattern and is probably the +best way to construct functional programs. However, the question remains whether +these are the best _primitives_ for looping, and I don't believe they are. Both +`map` and `reduce` can be derived from conditional and looping primitives like +`if` and `recur`, and they can't do some things that those primitives can. While + + +I expect one of the first things which will be done in ginger is to define `map` +and `reduce` in terms of `if` and a looping primitive, and use them generously +throughout the code, I think the fact that they can be defined in terms of +lower-level primitives indicates that they aren't the right looping primitives +for ginger. + +## Conclusion + +Unlike with the conditionals posts, where I started out not really knowing what +I wanted to do with conditionals, I more or less knew where this post was going +from the beginning. `recur` is, in my mind, the best primitive for looping in +ginger. It provides the flexibility to be extended to any use-case, while not +complicating the structure of the language. While possibly cumbersome to +implement directly, `recur` can be used as a primitive to construct more +convenient looping operations like `map` and `reduce`. + +As a final treat (lucky you!), here's `map` defined using `if` and `recur`: + +``` +( + in -0-> mapped-seq + in -1-> orig-seq + in -2-> op + + mapped-seq -len-> i + + mapped-seq -> } -if-> { -> out + orig-seq -len-> } -eq-> } { -> } -append-> } -> recur + i -> } } } + } } + orig-seq -i-> } -op-> } } + } + orig-seq -> } + op -> } +) -> inner-map + + () -> } -inner-map-> out +in -0-> } +in -1-> } +``` + +The next step for ginger is going to be writing an actual implementation of the +graph structure in some other language (let's be honest, it'll be in go). After +that we'll need a syntax definition which can be used to encode/decode that +structure, and from there we can start actually implementing the language! |