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-rw-r--r--_posts/2018-11-12-viz-1.md8
1 files changed, 6 insertions, 2 deletions
diff --git a/_posts/2018-11-12-viz-1.md b/_posts/2018-11-12-viz-1.md
index 264e852..28b00af 100644
--- a/_posts/2018-11-12-viz-1.md
+++ b/_posts/2018-11-12-viz-1.md
@@ -25,11 +25,15 @@ This visualization follows a few simple rules:
* Any point can only be occupied by a single node. A point may be alive (filled)
or dead (empty).
-* Every tick each live point picks from 0 to N new points to spawn, where N is
+* On every tick each live point picks from 0 to N new points to spawn, where N is
the number of empty adjacent points to it. If it picks 0, it becomes dead.
* Each line indicates the parent of a point. Lines have an arbitrary lifetime of
- a few ticks. When a dead point's line is cleaned up so is it.
+ a few ticks, and occupy the points they connect (so new points may not spawn
+ on top of a line).
+
+* When a dead point has no lines it is cleaned up, and its point is no longer
+ occupied.
The resulting behavior is somewhere between [Conway's Game of
Life](https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life) and white noise.