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diff --git a/_posts/2018-11-12-viz-2.md b/_posts/2018-11-12-viz-2.md deleted file mode 100644 index c3e342e..0000000 --- a/_posts/2018-11-12-viz-2.md +++ /dev/null @@ -1,49 +0,0 @@ ---- -title: >- - Visualization 2 -description: >- - Now in glorious technicolor! -series: viz -git_repo: https://github.com/mediocregopher/viz.git -git_commit: v2 ---- - - -<script src="/assets/viz/2/goog/base.js"></script> -<script src="/assets/viz/2/cljs_deps.js"></script> -<script>goog.require("viz.core");</script> -<p align="center"><canvas id="viz"></canvas></p> - -This visualization builds on the previous. Structurally the cartesian grid has -been turned into an isometric one, but this is more of an environmental change -than a behavioral one. - -Behavioral changes which were made: - -* When a live point is deciding its next spawn points, it first sorts the set of - empty adjacent points from closest-to-the-center to farthest. It then chooses - a number `n` between `0` to `N` (where `N` is the sorted set's size) and - spawns new points from the first `n` points of the sorted set. `n` is chosen - based on: - - * The live point's linear distance from the center. - - * A random multiplier. - -* Each point is spawned with an attached color, where the color chosen is a - slightly different hue than its parent. The change is deterministic, so all - child points of the same generation have the same color. - -The second change is purely cosmetic, but does create a mesmerizing effect. The -first change alters the behavior dramatically. Only the points which compete for -the center are able to reproduce, but by the same token are more likely to be -starved out by other points doing the same. - -In the previous visualization the points moved around in groups aimlessly. Now -the groups are all competing for the same thing, the center. As a result they -congregate and are able to be viewed as a larger whole. - -The constant churn of the whole takes many forms, from a spiral in the center, -to waves crashing against each other, to outright chaos, to random purges of -nearly all points. Each form lasts for only a few seconds before giving way to -another. |