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diff --git a/src/_posts/2021-03-01-conditionals-in-ginger.md b/src/_posts/2021-03-01-conditionals-in-ginger.md deleted file mode 100644 index a8c6e44..0000000 --- a/src/_posts/2021-03-01-conditionals-in-ginger.md +++ /dev/null @@ -1,195 +0,0 @@ ---- -title: >- - Conditionals in Ginger -description: >- - Some different options for how "if" statements could work. -series: ginger -tags: tech ---- - -In the [last ginger post][last] I covered a broad overview of how I envisioned -ginger would work as a language, but there were two areas where I felt there was -some uncertainty: conditionals and loops. In this post I will be focusing on -conditionals, and going over a couple of options for how they could work. - -[last]: {% post_url 2021-01-09-ginger %} - -## Preface - -By "conditional" I'm referring to what programmers generally know as the "if" -statement; some mechanism by which code can do one thing or another based on -circumstances at runtime. Without some form of a conditional a programming -language is not Turing-complete and can't be used for anything interesting. - -Given that it's uncommon to have a loop without some kind of a conditional -inside of it (usually to exit the loop), but it's quite common to have a -conditional with no loop in sight, it makes more sense to cover conditionals -before loops. Whatever decision is reached regarding conditionals will impact -how loops work, but not necessarily the other way around. - -For the duration of this post I will be attempting to construct a simple -operation which takes two integers as arguments. If the first is less than -the second then the operation returns the addition of the two, otherwise the -operation returns the second subtracted from the first. In `go` this operation -would look like: - -```go -func op(a, b int) int { - if a < b { - return a + b - } - return b - a -} -``` - -## Pattern 1: Branches As Inputs - -The pattern I'll lay out here is simultaneously the first pattern which came to -me when trying to figure this problem out, the pattern which is most like -existing mainstream programming languages, and (in my opinion) the worst pattern -of the bunch. Here is what it looks like: - -``` - in -lt-> } -if-> out - } - in -add-> } - } -in -1-> } } -in -0-> } -sub-> } - -``` - -The idea here is that the operation `if` could take a 3-tuple whose elements -are, respectively: a boolean, and two other edges which won't be evaluated until -`if` is evaluated. If the boolean is true then `if` outputs the output of the -first edge (the second element in the tuple), and otherwise it will output the -value of the second edge. - -This idea doesn't work for a couple reasons. The biggest is that, if there were -multiple levels of `if` statements, the structure of the graph grows out -_leftward_, whereas the flow of data is rightwards. For someone reading the code -to know what `if` will produce in either case they must first backtrack through -the graph, find the origin of that branch, then track that leftward once again -to the `if`. - -The other reason this doesn't work is because it doesn't jive with any pattern -for loops I've come up with. This isn't evident from this particular example, -but consider what this would look like if either branch of the `if` needed to -loop back to a previous point in the codepath. If that's a difficult or -confusing task for you, you're not alone. - -## Pattern 2: Pattern Matching - -There's quite a few languages with pattern matching, and even one which I know -of (erlang) where pattern matching is the primary form of conditionals, and the -more common `if` statement is just some syntactic sugar on top of the pattern -matching. - -I've considered pattern matching for ginger. It might look something like: - -{% raw %} -``` - in -> } -switch-> } -> {{{A, B}, _}, ({A,B}-lt->out)} -0-> } -add-> out -in -1-> } -> } } -1-> } -sub-> out -in -0-> } -``` -{% endraw %} - -The `switch` operation posits that a node can have multiple output edges. In a -graph this is fine, but it's worth noting. Graphs tend to be implemented such -that edges to and from a node are unordered, but in ginger it seems unlikely -that that will be the case. - -The last output edge from the switch is the easiest to explain: it outputs the -input value to `switch` when no other branches are able to be taken. But the -input to `switch` is a bit complex in this example: It's a 2-tuple whose first -element is `in`, and whose second element is `in` but with reversed elements. -In the last output edge we immediately pipe into a `1` operation to retrieve -that second element and call `sub` on that, since that's the required behavior -of the example. - -All other branches (in this switch there is only one, the first branch) output -to a value. The form of this value is a tuple (denoted by enclosed curly braces -here) of two values. The first value is the pattern itself, and the second is an -optional predicate. The pattern in this example will match a 2-tuple, ignoring -the second element in that tuple. The first element will itself be matched -against a 2-tuple, and assign each element to the variables `A` and `B`, -respectively. The second element in the tuple, the predicate, is a sub-graph -which returns a boolean, and can be used for further specificity which can't be -covered by the pattern matching (in this case, comparing the two values to each -other). - -The output from any of `switch`'s branches is the same as its input value, the -only question is which branch is taken. This means that there's no backtracking -when reading a program using this pattern; no matter where you're looking you -will only have to keep reading rightward to come to an `out`. - -There's a few drawbacks with this approach. The first is that it's not actually -very easy to read. While pattern matching can be a really nice feature in -languages that design around it, I've never seen it used in a LISP-style -language where the syntax denotes actual datastructures, and I feel that in such -a context it's a bit unwieldy. I could be wrong. - -The second drawback is that pattern matching is not simple to implement, and I'm -not even sure what it would look like in a language where graphs are the primary -datastructure. In the above example we're only matching into a tuple, but how -would you format the pattern for a multi-node, multi-edge graph? Perhaps it's -possible. But given that any such system could be implemented as a macro on top -of normal `if` statements, rather than doing it the other way around, it seems -better to start with the simpler option. - -(I haven't talked about it yet, but I'd like for ginger to be portable to -multiple backends (i.e. different processor architectures, vms, etc). If the -builtins of the language are complex, then doing this will be a difficult task, -whereas if I'm conscious of that goal during design I think it can be made to be -very simple. In that light I'd prefer to not require pattern matching to be a -builtin.) - -The third drawback is that the input to the `switch` requires careful ordering, -especially in cases like this one where a different value is needed depending on -which branch is taken. I don't consider this to be a huge drawback, as -encourages good data design and is a common consideration in other functional -languages. - -## Pattern 3: Branches As Outputs - -Taking a cue from the pattern matching example, we can go back to `if` and take -advantage of multiple output edges being a possibility: - -``` - in -> } -> } -if-> } -0-> } -add-> out -in -1-> } -> } } } -1-> } -sub-> out -in -0-> } } - } - in -lt-> } -``` - -It's not perfect, but I'd say this is the nicest of the three options so far. -`if` is an operation which takes a 2-tuple. The second element of the tuple is a -boolean, if the boolean is true then `if` passes the first element of its tuple -to the first branch, otherwise it passes it to the second. In this way `if` -becomes kind of like a fork in a train track: it accepts some payload (the first -element of its input tuple) and depending on conditions (the second element) it -directs the payload one way or the other. - -This pattern retains the benefits of the pattern matching example, where one -never needs to backtrack in order to understand what is about to happen next, -while also being much more readable and simpler to implement. It also retains -one of the drawbacks of the pattern matching example, in that the inputs to `if` -must be carefully organized based on the needs of the output branches. As -before, I don't consider this to be a huge drawback. - -There's other modifications which might be made to this `if` to make it even -cleaner, e.g. one could make it accept a 3-tuple, rather than a 2-tuple, in -order to supply differing values to be used depending on which branch is taken. -To me these sorts of small niceties are better left to be implemented as macros, -built on top of a simpler but less pleasant builtin. - -## Fin - -If you have other ideas around how conditionals might be done in a graph-based -language please [email me][email]; any and all contributions are welcome! One -day I'll get around to actually implementing some of ginger, but today is not -that day. - -[email]: mailto:mediocregopher@gmail.com |