summaryrefslogtreecommitdiff
path: root/src/_posts/2021-07-18-radix-v4.md
diff options
context:
space:
mode:
Diffstat (limited to 'src/_posts/2021-07-18-radix-v4.md')
-rw-r--r--src/_posts/2021-07-18-radix-v4.md248
1 files changed, 0 insertions, 248 deletions
diff --git a/src/_posts/2021-07-18-radix-v4.md b/src/_posts/2021-07-18-radix-v4.md
deleted file mode 100644
index bb0d04d..0000000
--- a/src/_posts/2021-07-18-radix-v4.md
+++ /dev/null
@@ -1,248 +0,0 @@
----
-title: >-
- V4 of Radix, a Golang Redis Driver
-description: >-
- What's new, what's improved, and where we're going from here.
-tags: tech
----
-
-Radix is a Go driver for the [Redis][redis] database. The current stable release
-is v3, the docs for which can be found [here][v3]. Over the past year
-(perhaps longer) I've been working on a new version, v4, with the aim of
-addressing some of the shortcomings of v3 and distilling the API a bit better.
-
-At this point v4 is in beta. While there's still some internal bugs and QoL
-improvements which need to be made, the API is roughly stable and I wouldn't
-discourage anyone from using it for a non-critical project. In the coming months
-I intend on finishing the polish and tagging a `v4.0.0` release, but in the
-meantime let's go over the major changes and improvements in v4!
-
-You can see the v4 documentation [here][v4], if you'd like to follow along with
-any of the particulars, and you can see the full CHANGELOG [here][changelog].
-
-## Shoutouts
-
-Before continuing I want to give to give a huge shoutout to
-[nussjustin][nussjustin]. Since before v3 was even stable Justin has been
-contributing to radix in every way possible, from running benchmarks and making
-very low-level performance improvements to building whole user-facing features
-and responding to github issues when I get lost in the woods. Thank you Justin!
-
-## RESP3
-
-Starting at the lowest level, v4 supports new redis's new wire protocol,
-[RESP3][resp3]. This new protocol is (mostly) backwards compatible with the
-previous wire protocol, and is really more an extension than anything. The [new
-resp3 sub-package][resp3pkg] is capable of marshaling and unmarshaling all new
-wire types, including the streamed aggregates and streamed strings.
-
-A major improvement made on the API level is addition of the
-[resp.Opts][respOpts] type, which is used to propagate things like byte buffers
-and buffered readers. Doing this allows the resp3 package to reduce memory
-allocations without relying on something like `sync.Pool`, which introduces
-locking overhead.
-
-There's still some question to be answered regarding the best way for the main
-radix package to deal with the new push and attribute types, but the resp3
-package is general-purpose enough to handle most strategies in the future.
-
-In fact, the RESP3 protocol as a whole (and therefore v4's associated resp3
-sub-package) is totally usable outside of redis. If you're looking for a
-human-readable, binary safe, fast, and simple wire protocol which already has
-great tooling and libraries across multiple programming languages, I highly
-recommend checking out RESP3.
-
-## Conn
-
-Arguably one of the biggest design warts of v3, in my eyes, is the
-[CmdAction][cmdaction] type. This type required to allow for pipelining, which
-is a feature of redis where you can write new commands to a redis connection
-prior to previous ones returning their results. The major upside of pipelining
-is that N pipelined commands will only result in 2 system calls (a network write
-then a network read), rather than 2N system calls (N writes and N reads) if each
-command was performed independently.
-
-The normal v3 Action type is fairly opaque, and would perform both the write and
-read internally without exposing any way to do some other action in between
-(such as performing writes/reads for other commands in a pipeline). CmdAction
-extends Action to allow the write and read to be performed independently, and
-then leaves it to the Pipeline type to deal with the batching.
-
-v4 gets rid of the need for CmdAction, while allowing even more Action types to
-be pipeline-able than before (e.g. [EvalScript][evalscript]). This was done by
-coalescing the Encode and Decode methods on the [Conn][conn] type into a single
-method: EncodeDecode. By doing this we allow Actions to perform the write/read
-steps in a way which groups the two together, but leaves it to Conn to actually
-perform the steps in its own way.
-
-Because Conn now has knowledge of which read/write steps go together, it's
-possible to perform pipelining in nearly all cases. Aside from using the
-Pipeline type manually, the v4 Conn is able to automatically pipeline most
-Actions when they are performed concurrently on the same Conn. v3 had a similar
-feature, called "implicit pipelining", but v4 rebrands the feature as
-"connection sharing" since the mechanism is slightly different and the
-applicability is broader.
-
-Despite the apparent simplicity of the change (combining Encode and Decode
-methods), this resulted in probably the largest code difference between v3 and
-v4, involving the most complex new logic and package-wide refactorings. But the
-end result is a simpler, smaller API which can be applied to more use-cases. A
-great win!
-
-## Pool
-
-In v3 the connection pool, the Pool type, was implemented with the assumption
-that each Action (or CmdAction) would borrow a Conn for the duration of the
-Action. As such the Pool expects to be creating and destroying connections as
-load increases and decreases; if number of concurrent commands goes up then
-number of connections required to handle them goes up as well, and vice-versa.
-
-Down the road the Pool became responsible for performing implicit pipelining as
-well. This allowed for grouping together many commands on the same connection,
-reducing pressure on connection creation greatly, but nevertheless the Pool kept
-that same general pattern of dynamic connection pool sizing.
-
-In v4 there is no longer the assumption that each command gets its own
-connection, and in fact that assumption is flipped: each connection is expected
-to handle multiple commands concurrently in almost all cases. This means the
-Pool can get rid of the dynamism, and opt instead for a simple static connection
-pool size. There is still room in the API for some dynamic connection sizing to
-be implemented later, but it's mostly unnecessary now.
-
-Some care should be used with commands which _can't_ be pipelined, for example
-blocking commands like BRPOPLPUSH and XREAD. These commands, ideally, should be
-performed on an individual Conn created just for that purpose. Pool _will_
-properly handle them if needed, but with the caveat that the Action which will
-essentially remove a Conn from the Pool for its duration.
-
-[The new Pool][pool] is _vastly_ simpler in implementation than the old, as most
-of the complexity has been moved into Conn. Really this whole section is an
-extension of the refactoring which was started by the changes to Conn.
-
-## MultiClient
-
-In v3 there was a single Client type which was used to encompass Conn, Pool,
-Sentinel, and Cluster, with the aim that users could just use Client in their
-code and easily swap out the underlying implementation as needed.
-
-In practice this didn't work out. The original Client type only had a Do method
-for performing Actions, which would always perform the Actions against the
-primary instance in the case of Cluster and Sentinel. Cluster and Sentinel ended
-up being extended with DoSecondary methods, and Cluster required its own
-constructor for Scanner, so if you used any of those features you would not be
-able to use Client.
-
-v4 improves this situation by introducing the [MultiClient][multiclient]
-interface, which is implemented by both Cluster and Sentinel, while Conn and
-Pool only implement [Client][client]. Client is intended for clients which
-interact with only a single redis instance, while MultiClient is intended for
-use by clients which encompass multiple redis instances, and makes the
-distinction between primary and secondary instances.
-
-In general, users will want to use MultiClient in their code and swap the
-underlying implementation as their infrastructure evolves. When using only a
-single Pool, one can make it into a MultiClient using the new
-[ReplicaSet][replicaset].
-
-One can also implement their own MultiClient's fairly easily, to handle their
-own custom sharding or failover systems. It's not a common use-case, but it's
-cool that existing types like Scanner will still continue to work.
-
-## Contexts
-
-A common feature request of v3 was for support for Go's [Contexts][context],
-which would allow callers to unblock blocked operations in a dynamic way. There
-wasn't a clear way to incorporate Contexts into v3 without greatly expanding the
-API (something the Go standard library has had to do), and so I saved them for
-v4.
-
-In v4 all operations which might potentially block accept a Context argument.
-This takes the place of timeout options and some trace events which were used in
-v3, and in general simplifies things for the user.
-
-This was a change for which there is not much to talk about, but which required
-a _lot_ of work internally. Go's Contexts do not play nicely with its networking
-primitives, and making this all work alongside connection sharing and pipelining
-is a really hairy puzzle (for which there's a few open bugs still). I may one
-day write a blog post just about this topic, if I can figure out how to explain
-it in a way which isn't completely mind-numbing.
-
-## Configuration
-
-Constructors in v3 took advantage of the [functional options pattern][opts] for
-accepting optional parameters. While this pattern _looks_ nice, I've since
-grown out of love with it. The implementation is a lot more complex, its
-behavior is more ambiguous to users in certain cases (what happens if the same
-option is passed in twice?), it makes documentation more complex, and a slice of
-option functions isn't inspectable or serializable like a struct is.
-
-v4 uses a config struct pattern, but in a different way than I've generally seen
-it. See [Pool's constructor][pool] for an example. This pattern is functionally
-the same as passing the config struct as an argument to the constructor, but I
-think it results in a nicer grouping in the documentation.
-
-## Smaller Changes
-
-There's some smaller sets of changes which are worth mentioning. These didn't
-result in huge, package-wide changes, but will be useful for users of specific
-functionality.
-
-### Action Properties
-
-[v4's Action type][action] has a Properties method which returns a struct
-containing various fields which are useful for client's performing the Action.
-This is an improvement over v3's Action, which had no such method, in that it's
-more extensible going forward. Those implementing their own custom Actions
-should take care to understand the Action properties.
-
-### PubSub
-
-The v4 [PubSubConn][pubsub] has been completely redesigned from v3's
-implementation. The old design tried to do too much, and resulted in weird
-edge-cases when trying to tear down a connection that a user would have to
-handle themselves. The new design is simple both in implementation and usage.
-
-### Tracing
-
-The v4 [trace][trace] sub-package has been extended to support tracing Sentinel
-events, but at the same time has been cleaned out of all events which could be
-otherwise inferred by using Context values or wrapping an interface like Conn,
-Action, etc...
-
-## What's Next
-
-Obviously the most immediate goal is to get v4 stable and tagged. Once that's
-done I'm sure there will be many small bugs, feature requests, etc... which come
-up over time, and I'll do my best to address those as quickly as I can. I'm
-very excited to start using v4 in my own day-to-day work like I currently do for
-v3; it has a lot of great improvements and new flexibility that will make using
-Go and redis together an even better experience than it already is.
-
-That all said, I don't expect there to be a radix v5. I have a lot of other
-projects I'd like to work on, and radix is a huge time-sink. As time goes on v4
-will stabilize further and further, until all that's left is for it to gain
-additional support for whatever new crazy features redis comes up with. My hope
-is that the existing API is flexibile enough to allow others to fill in those
-gaps without any major changes to the existing code, and radix v4 can be the
-final major radix version.
-
-[redis]: https://redis.io
-[v3]: https://pkg.go.dev/github.com/mediocregopher/radix/v3#section-documentation
-[v4]: https://pkg.go.dev/github.com/mediocregopher/radix/v4#section-documentation
-[nussjustin]: https://github.com/nussjustin
-[resp3]: https://github.com/antirez/RESP3
-[resp3pkg]: https://pkg.go.dev/github.com/mediocregopher/radix/v4/resp/resp3
-[respOpts]: https://pkg.go.dev/github.com/mediocregopher/radix/v4/resp#Opts
-[changelog]: https://github.com/mediocregopher/radix/blob/v4/CHANGELOG.md
-[cmdaction]: https://pkg.go.dev/github.com/mediocregopher/radix/v3#CmdAction
-[evalscript]: https://pkg.go.dev/github.com/mediocregopher/radix/v4#EvalScript
-[conn]: https://pkg.go.dev/github.com/mediocregopher/radix/v4#Conn
-[pool]: https://pkg.go.dev/github.com/mediocregopher/radix/v4#PoolConfig.New
-[multiclient]: https://pkg.go.dev/github.com/mediocregopher/radix/v4#MultiClient
-[client]: https://pkg.go.dev/github.com/mediocregopher/radix/v4#Client
-[replicaset]: https://pkg.go.dev/github.com/mediocregopher/radix/v4#ReplicaSet
-[context]: https://blog.golang.org/context
-[opts]: https://dave.cheney.net/2014/10/17/functional-options-for-friendly-apis
-[action]: https://pkg.go.dev/github.com/mediocregopher/radix/v4#Action
-[pubsub]: https://pkg.go.dev/github.com/mediocregopher/radix/v4#PubSubConn
-[trace]: https://pkg.go.dev/github.com/mediocregopher/radix/v4/trace